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Research

Games can help people of all ages to develop skills such as collaboration, problem solving, fairness and strategic thinking. They are a great way of encouraging creativity and imagination by engaging players with fantastic or realistic worlds. And creating games requires 21st century blend of STEAM skills (science, technology, engineering, art and maths).

Of course, there are many stories about the harmful impact of games. Handled responsibly, there is little reason games can have a negative impact on your family, and there is so much positive they can bring. But don't just take our word for it. Below is some sample research which shows the positive effect of playing video games:

  1. Oxford university study Playing video games for up to an hour a day is good for children

  2. University of Rochester Video games can make you learn faster

  3. Being bad in video games can make us morally sensitive

  4. Playing Tetris reduces the strength, frequency and vividness of naturally occurring cravings

  5. Video game training enhances cognitive control in older adults

  6. Rey Juan Carlos University Kinect Xbox 360 as a therapeutic modality for children with cerebral palsy

For stats, figures and more research about games – useful for academic projects or just an interested parent – check out games trade body Ukie’s Research Page.